The Basics
For every IPL match, you predict two things: who wins and who gets Man of the Match. That's it. Get it right, earn points. Climb the leaderboard. Talk trash to your friends.
The season has 74 matches split across 10 segments (9 regular + playoffs). Points per match increase as the tournament progresses, so late-season matches matter more.
Scoring
Segments & Bonus Points
Each segment runs Monday to Sunday. The player with the most points in a segment wins a segment bonus. Bonuses grow as the season progresses:
| Seg | Pts/Match | Seg Bonus |
|---|---|---|
| 1 | 7 | 5 pts |
| 2 | 8 | 10 pts |
| 3 | 9 | 15 pts |
| 4 | 10 | 20 pts |
| 5 | 11 | 25 pts |
| 6 | 12 | 30 pts |
| 7 | 13 | 35 pts |
| 8 | 14 | 40 pts |
| 9 | 15 | 45 pts |
| 10 (Playoffs) | 20–40 | 50 pts |
Segment 1: Matches 1–2 • Seg 2: 3–11 • Seg 3: 12–20 • Seg 4: 21–29 • Seg 5: 30–38 • Seg 6: 39–46 • Seg 7: 47–54 • Seg 8: 55–62 • Seg 9: 63–70 • Seg 10: 71–74 (Playoffs)
Deadlines
Predictions lock Monday at 7:00 PM IST (30 minutes before the first match of the week). You can change weekend match predictions before Friday's first match, but those changed predictions earn 90% of normal points.
Fire & Ice
Starting from Segment 3, you can activate Fire & Ice on any segment. It's a double-or-nothing bet on your own predictions:
- Correct prediction: 1.5x points
- Wrong prediction: −0.5x penalty (you lose points)
You get 3 uses for the entire season. Choose wisely — once you activate it for a segment, it applies to every match in that segment.
Note: Fire & Ice is not applicable to the Final Segment (Segment 10 — the four playoff matches). Playoff scoring uses its own option-based multipliers and dependencies; F&I cannot stack on top.
Excellence Bonus
Sustained performance earns milestone bonuses across two independent tracks:
Graduated, not cumulative. Higher milestone replaces lower. Maximum possible: 60 (streak) + 60 (MOTM) = 120 bonus points.
Nostradamus Bonus
Before the season heats up, predict three awards: Orange Cap (most runs), Purple Cap (most wickets), and Tournament MVP.
Max possible: 120 points if you nail all three early. That's a massive swing.
Playoffs (Final Segment)
Playoff Team Predictions: Before Segment 8 starts (Match 55 · 11 May 2026, 7:30 PM IST), predict which 4 teams make the playoffs.
- All 4 correct: 90 points
- 3 of 4 correct: 40 points
- 2 or fewer correct: 0 points
Playoff Match Base Points (Segment 10):
| Match | Stage | Base Points | Date (IST) |
|---|---|---|---|
| M71 | Qualifier 1 | 20 | 26 May 2026 · 7:30 PM |
| M72 | Eliminator | 20 | 27 May 2026 · 7:30 PM |
| M73 | Qualifier 2 | 30 | 29 May 2026 · 7:30 PM |
| M74 | Final | 40 | 31 May 2026 · 7:30 PM |
MOTM doubles the match's points (subject to the option multiplier and dependency below).
Three Options for Playoff Predictions: You pick one option for the season. The option determines when you commit each pick and how Q2 & Final are scored.
Lock in all 4 picks before Q1 starts (deadline 7:00 PM IST, 26 May).
- Q1 (M71) & Eliminator (M72): full points, scored independently as soon as the match concludes.
- Q2 (M73) & Final (M74) winner points score only if all 4 matches (Q1, Eliminator, Q2, Final) are correct. Miss any one winner and Q2 + Final winner points both pay 0.
- MOTM still counts per match — if your picked Man-of-the-Match player wins the award, that portion scores even if the all-4 winner gate fails.
Team picker is constrained — once you pick a Q1 winner, Q2 only shows {Q1 loser, Eliminator winner}; once you pick Q2, Final only shows {Q1 winner, Q2 winner}. No hedging.
Predict Q1 & Eliminator before Q1 (deadline 26 May 7:00 PM IST), then Q2 & Final before Q2 (deadline 29 May 7:00 PM IST).
- Q1 & Eliminator: full points, independent.
- Q2: half points (15 base pts), scored independently when Q2 ends.
- Final: half points (20 base pts), scored only if both Q2 and Final are correct.
Team picker is constrained for the Final only (Q2 has real teams by then). Q2 uses the actual bracket teams after Q1 and Eliminator conclude.
Predict each match independently, just before its own kickoff. Deadlines: Q1/Eli 26 May 7:00 PM, Q2 29 May 7:00 PM, Final 31 May 7:00 PM.
- Q1 & Eliminator: full points.
- Q2: half points (15 base pts), independent.
- Final: quarter points (10 base pts), independent — no dependency on Q2.
No team-picker constraints — you pick after the bracket teams are already known.
Privacy & Reveal Rules
Each avatar can be marked public or private from its profile settings. Aggregate stats (total points, rank, streaks) are always visible — only individual picks are gated.
When a private avatar's picks become visible:
| Pick Type | Revealed When |
|---|---|
| Match winner & MOTM | That match's kickoff has passed (per-match) |
| Playoff team picks (Top 4) | Top-4 deadline (start of Segment 8, 11 May) |
| Nostradamus (Orange/Purple/MVP) | Late Nostradamus deadline (17 May) |
| Playoff match picks (M71–M74) | Each match's own kickoff — not the submission deadline |
Your own avatar's picks are always visible to you regardless of privacy. League admins can also see all picks within their league for administration purposes.
Run Your Own League
Anyone can create a league. Go to Create League and set it up:
- League name & description — give it some personality
- Public leaderboard — visible to everyone, or private to members only
- Mid-week changes — allow or block mid-week prediction changes
- Auto-lock predictions — lock 30 minutes before match start
- Max avatars per user — set from 1 to 5 (see below)
Once created, you get a 6-character join code. Share it with your group — that's how people join. As the league admin, you can manage settings and players through the admin panel.
Multiple Avatars
A single user can create multiple avatars in the same league (up to the limit set by the league admin, default 3). Each avatar has its own predictions, points, and leaderboard position.
When joining a league, choose how many avatars to create. Names are auto-generated as Name1, Name2, etc. You can also add more avatars later from the league page.
Rankings
Rankings update automatically after every match result. Each league has its own leaderboard.
- Primary sort: total points (higher is better)
- Tiebreaker: earlier join date ranks higher
You can be #1 in one league and #15 in another — different competition, different dynamics. Rankings include all points: match predictions, Fire & Ice multipliers, segment bonuses, excellence bonuses, Nostradamus, and playoffs.
